Name: Sean Ahmed
Period: 7
Assignment: Lab #8
In this lab we did two tasks, one was programing finches to move in shapes, another was to controll the finch with a keyboard, and another to program the finch to avoid obstacles.
In order to move the finch we used the move finch left and right command and binded it to a key. then we made a large if then loop so we could use the keys to navigate the finch. Next we created a code that make the finch move 2ft and turn to create a square while changing its lights. we did this by using the same blocks we used for movement and turning and added the command finch LED color. We used finch obstacle for obstacle detection.
In the calculator lab I made blocks for addition, subtraction, multiplication, and division and made the sprite ask what you wanted it to do.